<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://barbaripedia.spriggans-den.com/index.php?action=history&amp;feed=atom&amp;title=System_Strain</id>
		<title>System Strain - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://barbaripedia.spriggans-den.com/index.php?action=history&amp;feed=atom&amp;title=System_Strain"/>
		<link rel="alternate" type="text/html" href="http://barbaripedia.spriggans-den.com/index.php?title=System_Strain&amp;action=history"/>
		<updated>2026-10-26T05:08:18Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>http://barbaripedia.spriggans-den.com/index.php?title=System_Strain&amp;diff=764&amp;oldid=prev</id>
		<title>Admin at 23:23, 22 August 2021</title>
		<link rel="alternate" type="text/html" href="http://barbaripedia.spriggans-den.com/index.php?title=System_Strain&amp;diff=764&amp;oldid=prev"/>
				<updated>2021-08-22T23:23:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&#039;diff diff-contentalign-left&#039;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;tr style=&#039;vertical-align: top;&#039;&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:23, 22 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System Strain&amp;#039;&amp;#039;&amp;#039; is a mechanic unique to &amp;#039;&amp;#039;Worlds Without Number&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System Strain&amp;#039;&amp;#039;&amp;#039; is a mechanic unique to &amp;#039;&amp;#039;Worlds Without Number&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Abilities that restore hit points like First Aid or &amp;#039;&amp;#039;Healing Touch&amp;#039;&amp;#039; can be used unlimited times, but characters are limited in how many times they can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recieve &lt;/del&gt;such healing. Any time characters receive healing other than the natural healing from resting, they gain 1 point of System Strain. The maximum System Strain that characters can gain is equal to their Constitution score. Characters who have reached their maximum System Strain can not gain any further healing other than natural healing from resting.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Abilities that restore hit points like First Aid or &amp;#039;&amp;#039;Healing Touch&amp;#039;&amp;#039; can be used unlimited times, but characters are limited in how many times they can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;receive &lt;/ins&gt;such healing. Any time characters receive healing other than the natural healing from resting, they gain 1 point of System Strain. The maximum System Strain that characters can gain is equal to their Constitution score. Characters who have reached their maximum System Strain can not gain any further healing other than natural healing from resting.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are also other effects like dehydration, starvation, severe heat or cold, and various poisons that can cause 1 point of System Strain. If such &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effect &lt;/del&gt;cause characters&amp;#039; System Strain to exceed their maximum, they die.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are also other effects like dehydration, starvation, severe heat or cold, and various poisons that can cause 1 point of System Strain. If such &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effects &lt;/ins&gt;cause characters&amp;#039; System Strain to exceed their maximum, they die.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;System Strain recovers by 1 point for every night of rest. The [[Healer|Healer&amp;#039;s]] art &amp;#039;&amp;#039;Refined Restoration&amp;#039;&amp;#039; doubles this natural recovery. Drinking [[skok]] also recovers 1 point of System Strain, though it comes with its own side effects. There are also special magical potions and rare mystical healing springs whose waters can recover System Strain.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;System Strain recovers by 1 point for every night of rest. The [[Healer|Healer&amp;#039;s]] art &amp;#039;&amp;#039;Refined Restoration&amp;#039;&amp;#039; doubles this natural recovery. Drinking [[skok]] also recovers 1 point of System Strain, though it comes with its own side effects. There are also special magical potions and rare mystical healing springs whose waters can recover System Strain.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Rules]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Rules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	<entry>
		<id>http://barbaripedia.spriggans-den.com/index.php?title=System_Strain&amp;diff=754&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;&#039;&#039;&#039;System Strain&#039;&#039;&#039; is a mechanic unique to &#039;&#039;Worlds Without Number&#039;&#039;.  Abilities that restore hit points like First Aid or &#039;&#039;Healing Touch&#039;&#039; can be used unlimited times, but...&quot;</title>
		<link rel="alternate" type="text/html" href="http://barbaripedia.spriggans-den.com/index.php?title=System_Strain&amp;diff=754&amp;oldid=prev"/>
				<updated>2021-08-22T21:47:01Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;System Strain&amp;#039;&amp;#039;&amp;#039; is a mechanic unique to &amp;#039;&amp;#039;Worlds Without Number&amp;#039;&amp;#039;.  Abilities that restore hit points like First Aid or &amp;#039;&amp;#039;Healing Touch&amp;#039;&amp;#039; can be used unlimited times, but...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;System Strain&amp;#039;&amp;#039;&amp;#039; is a mechanic unique to &amp;#039;&amp;#039;Worlds Without Number&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Abilities that restore hit points like First Aid or &amp;#039;&amp;#039;Healing Touch&amp;#039;&amp;#039; can be used unlimited times, but characters are limited in how many times they can recieve such healing. Any time characters receive healing other than the natural healing from resting, they gain 1 point of System Strain. The maximum System Strain that characters can gain is equal to their Constitution score. Characters who have reached their maximum System Strain can not gain any further healing other than natural healing from resting.&lt;br /&gt;
&lt;br /&gt;
There are also other effects like dehydration, starvation, severe heat or cold, and various poisons that can cause 1 point of System Strain. If such effect cause characters&amp;#039; System Strain to exceed their maximum, they die.&lt;br /&gt;
&lt;br /&gt;
System Strain recovers by 1 point for every night of rest. The [[Healer|Healer&amp;#039;s]] art &amp;#039;&amp;#039;Refined Restoration&amp;#039;&amp;#039; doubles this natural recovery. Drinking [[skok]] also recovers 1 point of System Strain, though it comes with its own side effects. There are also special magical potions and rare mystical healing springs whose waters can recover System Strain.&lt;br /&gt;
&lt;br /&gt;
[[category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	</feed>