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  • In this campaign, all player'characters are explorers traveling up the [[Great River]] to map its waters and search ...erness and surviving the many supernatural dangers. These experiences give characters advantages in combat that no training can provide, and deeper insights into
    4 KB (633 words) - 01:24, 25 August 2021
  • ...stem Strain that characters can gain is equal to their Constitution score. Characters who have reached their maximum System Strain can not gain any further heali ...ous poisons that can cause 1 point of System Strain. If such effects cause characters' System Strain to exceed their maximum, they die.
    1 KB (181 words) - 01:23, 23 August 2021
  • * [[:category:Characters|Characters]]
    1 KB (113 words) - 14:40, 22 August 2021
  • In a safe town, characters do not make [[random encounter]] checks and can freely rest for as long as
    947 B (155 words) - 00:35, 23 August 2021
  • Players can always play in multiple ongoing adventures with different characters of they want to play more frequently than the groups they play in can get t
    2 KB (345 words) - 01:03, 23 August 2021
  • [[category:Characters]]
    2 KB (290 words) - 01:20, 23 August 2021
  • [[category:Characters]]
    3 KB (437 words) - 01:27, 23 August 2021
  • ...further adventures to recover them. After the XP have been awarded to the characters in the party, the players are free to divide the treasure as they want.
    2 KB (309 words) - 10:13, 23 August 2021